Uploaded for this week was a particle system simulation and the endless possibilities your’re able to do with it. This component allows the ability to make smoke, fire, bursts , shots, and numerous other creative implements. I LOVE particle systems. It brings a to life element again to the game which I love. You are able to change shape and upload or code different aspects of these systems to get exactly what you’re aiming. Im sure i’ll be using MANY in my MV final project.

As far as UI I am unsure if will be implementing hand features just yet. I am still feeling a bit timid working though Unity as a medium and assigning these inputs seems extremely daunting, but I have confidence i’ll be able to complete at least with a visual for my music video.
